Scope
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#include "pixel.h"
Go to the source code of this file.
Classes | |
class | scope::LUT_function< LBound, UBound, TResult, TArg > |
class | scope::ColorProps |
Macros | |
#define | BGRA8BLACK BGRA8Pixel(0) |
#define | BGRA8WHITE BGRA8Pixel(255) |
Enumerations | |
enum | ColorEnum { None, Gray, Red, Green, Blue, Yellow, Rainbow, Limits } |
following http://www.mochima.com/articles/LUT/lut_h.html
Definition in file lut.h.